Wednesday, November 7, 2012

Passholder Preview (Under the Sea: Journey of the Little Mermaid)

Under the Sea: Journey of the Little Mermaid takes place in Prince Eric's castle.


Plaque and a boat with Ariel as the figurehead outside the ride.

The external queue for the ride is nice. Starfish and other details are present in the walls and there are water features to fantasize about jumping in to. (Pretty things to look at, but nothing to play with... yet.)

As soon as you reach the first internal queue, there is a sign from Ariel. It reads: Dear Friends- A storm mixed up our human stuff! The crabs need your help cleaning up. If a crab brings out something that doesn't match the stuff around it- just point at it and the crab will take it away. Thanks, Ariel.
I did not stop to play with the crabs, the line had really starting moving at this point.
There were more queues in the shade and air conditioning, but (thankfully) I did not get a chance to check them out.


This ride is pretty true to the movie. Scuttle narrates when necessary. The ride vehcicle is a clam shell. The pictures are not the greatest because of lighting and movement issues.



As you remember from the movie, Ariel and Flounder spend the beginning of the movie messing around (not showing up for concerts) and checking out thing-a-ma-bobs. (Yes, that is Prince Eric's statue to the left of Flounder)

















Then we move to the biggest room of the ride, which is where Sebastian puts on his big musical number for Under the Sea.






Time for Ursula to cast a spell on Ariel.





Go on an' kiss de girl.




Break the spell.


And live Happily Ever After!







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